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Satore Tech completes VR post-production for Philharmonia Orchestra’s latest VR film


Satore Tech completes VR post-production for Philharmonia Orchestra’s latest VR film

Posted by: Satore Studio | Date added: Wed 10 Oct 2018

The Philharmonia Orchestra has debuted its latest VR experience at Royal Festival Hall at the Southbank Centre alongside the opening two concerts of the Philharmonia’s new season. Satore Tech has recently completed VR stitching for the Mahler 3: Live from London film. Satore Tech’s remit is to offer clients new types of technology-led experiences, supported by research and new product. This is the first project completed by the company since it was launched in June this year.

The VR experience placed users at the heart of the Orchestra during the final ten minutes of Mahler's epic Third Symphony, which was filmed live in October 2017. The stitching project was completed by creative technologist, SFX and VR expert, Sergio Ochoa, who leads Satore Tech. It used the post-production suite SGO Mistika technology, employed by Hollywood studios for numerous blockbuster film franchises, which Ochoa helped to develop during his time in that company.

Luke Ritchie, Head of Innovation & Partnerships at the Philharmonia Orchestra, says; "We’ve been working with VR since 2015, it’s a fantastic technology to connect new audiences with the Orchestra in an entirely new way. VR allows you to sit at the heart of the Orchestra, and our VR experiences can transform audiences’ preconceptions of orchestral performance – whether they’re new to Classical music or are a die-hard fan.

“We decided to continue our tradition of staging the VR experience alongside the first concerts in our new season. Obviously it’s really important we get it right, so we work with some of the biggest names in the technology space, this year including Google, NASA and Satore Tech.

“Sergio’s knowledge and experience across the whole stitching workflow, coupled with Mistika, his powerful software suite, brought us best-in-class expertise. Stitching 360 footage of a live orchestra is incredibly challenging due to the constant movement across the canvas, with a lot of detailed movement (bows, batons, other instruments) – often across multiple stitch lines. Satore were incredibly supportive in a time-pressured situation, bringing a fantastic mix of technical expertise with artistic creativity.”

It was a technically demanding project for Satore Tech to stitch together, as the concert was filmed live, in 360 degrees, with no retakes using Google’s latest Jump Odyssey VR camera. This meant that Ochoa was working with four-five different depth layers at any one time. The amount of fast movement also meant the resolution of the footage needed to be up-scaled from 4K to 8K to ensure it was suitable for the VR platform.

Sergio Ochoa comments: "The guiding principle for Satore Tech is we aspire to constantly push the boundaries, both in terms of what we produce and the technologies we develop to achieve that vision. It was challenging given the issues that arise with any live recording, but the ambition and complexity is what makes it such a very suitable initial project for us. It certainly paid off, we’re proud of what we’ve achieved and this film shows what can happen when tradition is married with ground-breaking technology."

Satore Tech’s next project is currently in development in Mexico, using experimental volumetric capture techniques with some of the world’s most famous dancers. It is slated for release early next year.